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#4 entry (27.06.22)
I added some sound effects for the gameplay, might be more enjoyable now. Sadly, there is no update for the engine :/
#3 entry (26.05.22)
Khianat is not so very stupid anymore! Now it is maximizing the losses of the opponents, while completely ignoring the consequences. This is similar to a tree search algorithm with depth 1.
#2 entry (24.05.22)
I am failing to implement a working evaluation function for a given position on the chessboard. This evaluation function would be the basis of a Monte Carlo tree search algorithm. Nevertheless, I gave Khianat some rudimentary opening theory knowledge.
#1 entry (08.05.22)
Today is the day my first files get uploaded to the server and finally the first content is visible online! The implementation of the chess engine is sadly not yet done and there are some issues to fix. For now the computer just makes random legal moves. Should be not too hard to win ;)